truthtied: (Well that's that)
2021-01-26 08:02 pm

Fade Rift Inbox

notes. crystal. action spam.
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2021-01-26 07:54 pm

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Basics

NAME: Princess Diana of Themyscira (aka: Wonder Woman)
AGE: 35
NATIONALITY: Themysciran
RACE: Human
OCCUPATION: Former Ambassador, Superhero
TITLE/RANK: n/a
HEIGHT: 6'
BUILD: Muscular
HAIR: Black
EYES: Blue
SKIN: Olive undertone, varying degrees of tan depending on sunlight.
BEARING: Regal
DISTINGUISHING FEATURES:
She's tall, stacked and hot, but this is Riftwatch, so like whatevs. She wears thick metal bracelets at her wrists always.
Status

DIVISION: Diplomacy
PROJECTS: n/a

tbd

Reputation

*** COMMON KNOWLEDGE ABOUT YOUR CHARACTER, I.E., THINGS YOU ARE ALL RIGHT WITH OTHER CHARACTERS KNOWING BY WORD OF MOUTH OR OBSERVATION. ***

Hooks

- what if we sparred in the moonlight and one of us accidentally punched the other through a wall.
- Politics
truthtied: (Default)
2019-12-22 05:12 pm

Fade Rift app

PLAYER

Name: Caitlin
Age: Ageless
Contact: thatoneblonde @ plurk
Other Characters: Sister Sara Sawbones, Sol Noon, Jenny Lou Davies
Interests: I apparently wrote this app like a whole year ago in 2019 so I'm finally acting on this latent desire to bring back my girl.

CHARACTER

Name: Princess Diana of Themyscira
Canon/OC: Canon
Canon Point: v. 2 i. 224
Journal: this one (previously apped as [personal profile] intruthandlove)
Age: 34-36 ish

Canon World

It's a world, where anything is possible and everything exists. Literally everything. We've got Greek gods, Roman gods, Hindu gods, Actual Heaven and Actual Hell and a couple of personified concepts walking around. Magic and science, aliens and myths exist simultaneously. Mixed into all of that are the heroes. Beings with superhuman powers, from the remote reaches of the galaxy and from down the street in Nowhere, Kansas. Terrifyingly capable humans with no powers at all, except a determination to do what is right and a complete and total inability to live a life that does not include running around in wild outfits while people try to kill you. It's modern when it's not outright futuristic, with the latest technologies pushing men further and further into space, but under that is the bedrock of a very old world filled with even older magic. And between all of that is the rest of the world, doing it's very best to get by as gods fight it out in the sky and monsters rise up from the deep. Good thing we got that there Justice League.

Diana's personal world straddles both these lines. She is a daughter born from antiquity, who now fights alongside beings and technologies her mothers couldn't have imagined in the decades past.

History

* Themyscira is a magical island full of women that sits on top of a lot of evil
* Hippolyta, Queen of the Amazons, goes out one night on the beach and makes a baby out of clay.
* Athena goes "Nice." Clay baby comes to life.
* A couple more gods show up and give the baby powers.
* Diana is raised in society exclusively of women resurrected from the souls of women who were killed by men and given a home on a secret island. It's very nice there.
* Gods: Hey, the world is fucking crazy, go be part of that.
* Diana: I'm gonna be the Ambassador. Hippolyta: No you're fucking not.
* Diana wins contest to be Ambassador while in disguise.
* Diana gets the Lasso Of Truth and goes to See the World.
* Ares is also trying to destroy the world, world discovers Diana when she defeats him.
* Goes home for Rest, Zeus pops up like "Let me slam?"
* Diana sez No. Gets sent on Hero's Quest for friendzoning Zeus, kills the evil under the isle.
* At some point she gets a publicist who later dies of a drug overdose.
* A Crisis happens, Themyscira blows up.
* Gods decide to leave, Diana helps.
* Themyscira rebuilds and decides to let outsiders in.
*Surprise! There are renegade Amazons living outside Themyscira!
* Delegates from around the world show up to Themyscira, chaos ensues, but ends well.
* Themyscira establishes Embassies
* Hippolyta visits Boston and is framed for murder, Diana stops the Amazons from rioting and becomes de facto Queen.
* The gods are back!
* Circe Starts Some Shit, The Greek and the Roman Pantheon Fights, Themyscira blows up.
* Diana goes to space, gets captured, escapes, becomes a space pirate and destroys a galactic empire.
* Themyscira blows up, everyone dies.
* Diana gets an apartment and a job at Taco Bell
* The mafia fucks some shit up, Diana fucks up the mafia.
* Surprise! Circe convinced the renegade Amazons to overthrow the regular Amazons and transported everyone to a fire dimension!!
* Themyscira gets unblown up.
* Hippolyta: Hey, guess who doesn't get to be Ambassador anymore. Diana: wait what.
* Enter Artemis: Wonder Woman of the 90's. She dies later, because Hippolyta had a vision.
* Darksied invades, Themyscira blows up.
* Hippolyta steps down as queen, Diana moves out of Boston
* Artemis comes back to life and causes a fight.
* Diana dies and becomes a goddess, Hippolyta is Wonder Woman now.
* Diana comes back!
* Diana writes a book.
* Medusa fucks some shit up, Diana blinds herself during the fight.
* Athena gives Diana her eyesight back after she helps overthrow Zeus.
* A Crisis Happens. Diana kills Maxwell Lord.
* The world loses faith in Diana after seeing her snap a man's neck.
* Themyscira does not blow up, but it does nearly get invaded by a lot of murder robots.
*Athena transports Themyscira and the Amazons to another dimension, Diana stays behind to fight robots.

Wiki history, Through to One Year Later.

Personality

A lot of what Diana is is a contradiction in terms. She was given the mission to spread the Themysciran ways of peace to the world of man by Ares the god of war. She is a warrior, who enjoys a friendly spar with her comrades in arms. She is deadly serious on the battle field, willing and able to bring down the wrath of the gods on her enemies. But when at all possible, Diana will seek the diplomatic approach. She will work to calm before she moves to violence, try to talk someone down before she knocks them out. She's willing to take a life if it comes down to it, but it's not a task she takes either lightly or happily.

Leadership comes naturally and is something she takes seriously, expecting the most from others and herself. Her personal inclinations lean towards activisim than politicism, but ultimately she was raised a princess. While she doesn't have any expectations of how people should treat her, she also doesn't do very well with following authority, because very often she is the authority.

Diana loves deeply and unreservedly with very few exceptions. She loves people, she wants to know them and know about them and their lives. She's earnest and good natured when she's able to just be around others, she has a sense of humor that runs towards mischievous given the time and place. Most especially she loves her people, beyond both reason and fault. Losing them, seeing them hurt, pushes her to despair and apathy towards her own wellbeing. Perfectly happy to sacrifice herself, she'll gladly take on more and more dangerous work, particularly if it distracts her from the pain of losing her family (again). Diana is relentless, her body and her faith might waver, but she is entierly resolute in finishing whatever task is set before her.

Strengths & Weaknesses
Strengths
Non-Superhuman
- Extensive experience as an acting ambassador
- Adept at learning new languages
- Extensive experience in hand to hand combat, armed or otherwise


Superhuman
- Standard Super Power Set (strength, durability, speed). She is second to Superman in strength and durability. She's third in speed, mostly because writers can never really decide if Superman or the Flash is fastest.
- Unassisted flight.
- Resistance to illusions.
- She can talk to animals.
- Can cross into different realms via meditation.
- "Sisterhood with fire." The actual function of which varies depending on the plot, but is the Magic Stuff that makes the lasso of truth work good. She's also resistant to both mundane and magic fire.

Weaknesses
Non-Superhuman
- Overly empathetic and bound by her word.
- Given to self sacrifice and pushing herself well beyond her impressive limits.
- While her default is diplomacy, she can be militaristic if she feels pushed to it.


Superhuman
- Batman ominously holding out an empty box, saying "Nothing."

Suggested Nerfs

Major nerfs so I don't feel Weird about her staying back to do more diplomacy/cr building shit that I want to do rather than sailing off to Solve the Problem in one go.

Specifically:
- Flight gets a heavy nerf, downgraded to leaping tall buildings in a single bond.

- Speed functions like Fade Step.

- Durability and strength downgraded to Average Qunari Berserker.

- Can only enter the Fade the same way everyone else does. Can not enter other realms beyond that.

- Mild resistance to illusions (For Thematic Reasons), but as susceptible to magic as any other Thedaian who isn't a dwarf.

- The lasso is still unbreakable, but casual touch does not compel truth. Diana has to do it intentionally and it has a mana drain similar to any spell.

- I would like for her to maintain her ability to talk to animals. No specific reason, I just think it's fun.


Arrival Inventory

- Wonder Woman suit and boots.

- One (1) tiara
razor sharp that can be used as a projectile weapon

- Bracelets of Submission (no joke)
(Ridiculously strong silver bracelets, forged from Zeus' shield, worn by all Amazons as a symbol of their enslavement at the hands of Heracles (comics are fun). Strong enough to repel physical, magical and projectile attacks.)

- The Lasso of Truth

Humanization

n/a

Fit

Diana in other worlds is always interesting because she's already on that From A Different World vibe and is inclined towards interacting with the people and helping them with their problems. Major power nerfs also keeps me from feeling like she should just be going off to fight Corypheus.

SAMPLES

beep
boop